Side quest on the seas
A flashback to a young Æsheryn, on an adventure involving betrayal, mystery, and magic. He's exposed to a devout follower of Corellon and witnesses that faith can be a guide in times of uncertainty.
A flashback to a young Æsheryn, on an adventure involving betrayal, mystery, and magic. He's exposed to a devout follower of Corellon and witnesses that faith can be a guide in times of uncertainty.
Maltheo is back and describes how his trials and tribulations, and his miraculous resurrection, have changed his outlook for the future. Lotus's magic mansion is revealed. Zadash offers a respite to the group as everyone relaxes for a few days. Magical tattoos join the group together strongly.
Isabelle honors her bargain and helps The Librarians resurrect Maltheo
The Librarians travel to Zadash with Isabelle to confront the Claret Order. What they find instead is the ancient dragon Fryrvæli and much more than they bargained for.
At the Gilded Gargoyle, we are reunited with Isabelle, who is desperate for help regardless of past transgressions. She has a plan, but first - The Claret Order.
The Librarians arrive with Devon in Rexxentrum, get oriented, do some shopping, and discover Maltheo's direct desires. They get a lead on a possible ally.
Devon has a frosty reception by the remaining Librarians, but he maybe key to helping them move forward with their tasks. A great reward from the Diarchy is a boon to their coffers.
The Librarians have returned from the Fey Realm with a corrupted Luxon Beacon. Maltheo is lost, for now; Æsheryn and Briya haven't given up hope. Lotus argues for his people, and Cass becomes the True Queen.
Truush is finally defeated, but at the cost of the lives of Briya and Maltheo. Æsheryn was able to revive the former, but the latter seems for now lost to the great beyond.
The Bheur hags have been defeated and the Queen somewhat secured. The Librarians then find Truush and his portal in his sanctum, guarded by the 4 "horsemen". A deadly battle begins, and Maltheo's life hangs in the balance.
We meet the King of Fate and Flow, regroup at the Bear King's camp, and discuss how to exfiltrate the captive Queen of Luck and Ruin from Truush's guarded Twistspire. Invisible hags catch us off guard.
The beacon is secured while Raokan's race starts. It's a harrowing experience, with Cass of the Librarians ultimately successful. The King of Fate and Flow may have something to say.